Kenrith's Rainbow Ascendancy

Brawl
by FlippantGiraffe · Oct 17, 2026
Deck Strategy
Concept

A five-color Historic Brawl ramp-control deck led by Kenrith, the Returned King that accelerates with cheap mana dorks, Mox Amber, and land-fetch spells, then buries opponents under a parade of mythic haymakers while Kenrith turns every spare mana into card draw, recursion, and life. After reviewing your full collection I swapped in ten upgrades: Ragavan, Mox Amber, Phlage, Selvala, Swiftfoot Boots, Scavenging Ooze, Grafdigger's Cage, Panharmonicon, Lier, and March of Otherworldly Light.

Synergies

  • Kenrith, the Returned King is the ultimate mana sink: with 8+ mana he draws cards, reanimates fallen threats, gains life, and pumps a lethal attacker — every point of ramp converts directly into advantage.
  • Mox Amber and Ragavan, Nimble Pilferer give explosive turn-one plays; Mox Amber taps for any color the moment Kenrith (or any legendary) is on the battlefield, and Ragavan ramps and steals cards.
  • Defense of the Heart triggers when an opponent controls three creatures, tutoring Atraxa, Praetors' Voice plus Zopandrel, Hunger Dominus straight onto the battlefield for a game-ending board.
  • Elesh Norn, Mother of Machines doubles every enters-the-battlefield trigger — Titan of Industry makes two 4/4s and gains 14 life, Atraxa draws and proliferates twice, Massacre Wurm double-punishes token boards, and Bonehoard Dracosaur generates two Treasures and two exiled cards each combat.
  • Panharmonicon is effectively a second Elesh Norn for our ETB creatures, so the value engines stack.
  • Lier, Disciple of the Drowned turns our graveyard of instants and sorceries into a second hand, letting us rebuy removal, counters, and card draw.
  • Phlage, Titan of Fire's Fury is a recurring 6/5 that escapes from the graveyard for three mana and Lightning Helixes on entry, grinding out creature decks.
  • Enlightened Tutor finds the silver bullet: Smothering Tithe or Black Market Connections for engines, Leyline Binding for removal, Grafdigger's Cage or Scavenging Ooze for graveyard hate, or Defense of the Heart as a win condition.
  • Leyline Binding costs a single white mana because the deck naturally has all five basic land types, making it the most efficient removal spell in the list.
  • Swiftfoot Boots, Skrelv, Defector Mite, and Heroic Intervention protect your commander and haymakers from spot removal and board wipes.

Mulligan Strategy

Keep any hand with three or more lands that includes at least one green source and one cheap ramp spell (Growth Spiral, Explore, Ilysian Caryatid, Llanowar Loamspeaker, Birds of Paradise, Delighted Halfling, Mox Amber, or Arcane Signet). A hand with two lands plus a two-mana ramp spell is acceptable on the play. Mulligan aggressively any hand with zero green sources, no early action, or nothing to do before turn four — this deck loses games where it stumbles on mana, not games where it runs out of action.

Game Plan

Early (turns 1–3): Ramp relentlessly. Deploy one- and two-mana accelerants, use Ragavan or Mox Amber for explosive starts, and curve into Cultivate or Growth Spiral. Use Swords to Plowshares, Path to Exile, or Thoughtseize to buy time against fast starts.

Mid (turns 4–6): Stabilize and land an engine. Resolve Smothering Tithe, Black Market Connections, Phyrexian Arena, or Panharmonicon and protect it. Clear the board with Burn Down the House or Expel the Interlopers when the opponent overcommits, and use Counterspell, Dovin's Veto, and Tishana's Tidebinder to stop their key play. The Wandering Emperor and Kaito Shizuki provide instant-speed card advantage.

Late (turn 7+): Deploy one haymaker per turn and let Kenrith back it up. Elesh Norn or Panharmonicon into Titan of Industry, Atraxa, or Bonehoard Dracosaur buries opponents in value. Zopandrel doubles your board's power and toughness, Massacre Wurm and Hullbreaker Horror lock the board, and Ulamog, the Ceaseless Hunger exiles their two best permanents on cast. With excess mana, Kenrith draws cards and reanimates your threats faster than any fair deck can keep up.

Weaknesses

  • Extremely aggressive red or white decks that go under your ramp before turn four — you rely on a small number of cheap removal spells to bridge the gap.
  • Heavy counterspell decks can answer your seven-drops one-for-one; lean on Thoughtseize, Dovin's Veto, and Cavern of Souls to force finishers through.
  • Graveyard strategies are punished by Grafdigger's Cage and Scavenging Ooze, but if you don't draw them, reanimator can outgrind you.
  • The curve is top-heavy: a hand of only five-plus-drops with no ramp is close to a guaranteed loss, so mulligan discipline matters more than usual.

100 cards
Type Rarity Card Name Mana
Creatures (31) Rare Anim Pakal, Thousandth Moon
Mythic Rare Atraxa, Praetors' Voice
Rare Birds of Paradise
Mythic Rare Bonehoard Dracosaur
Mythic Rare Bristly Bill, Spine Sower
Mythic Rare Delighted Halfling
Mythic Rare Delney, Streetwise Lookout
Mythic Rare Elesh Norn, Mother of Machines
Rare Enduring Curiosity
Rare Etali, Primal Storm
Mythic Rare Glarb, Calamity's Augur
Rare Hullbreaker Horror
Common Ilysian Caryatid
Rare Incubation Druid
Rare Jegantha, the Wellspring
Mythic Rare Jodah, the Unifier
Mythic Rare Kenrith, the Returned King
Rare Llanowar Loamspeaker
Rare Lotus Cobra
Mythic Rare Massacre Wurm
Rare Narset, Jeskai Waymaster
Mythic Rare Ocelot Pride
Mythic Rare Sheoldred, the Apocalypse
Rare Skrelv, Defector Mite
Token Tender Wildguide
Rare Thornvault Forager
Rare Tishana's Tidebinder
Mythic Rare Titan of Industry
Mythic Rare Ulamog, the Ceaseless Hunger
Common Voyaging Satyr
Mythic Rare Zopandrel, Hunger Dominus
Planeswalkers (3) Mythic Rare Kaito Shizuki
Rare Kaya, Intangible Slayer
Mythic Rare The Wandering Emperor
Instants (19) Rare Assassin's Trophy
Uncommon Brainstorm
Common Consider
Common Counterspell
Uncommon Dovin's Veto
Uncommon Enlightened Tutor
Common Growth Spiral
Uncommon Hero's Downfall
Rare Heroic Intervention
Uncommon Infernal Grasp
Rare March of Wretched Sorrow
Rare Memory Deluge
Uncommon Path to Exile
Uncommon Sheoldred's Edict
Uncommon Swords to Plowshares
Mythic Rare Three Steps Ahead
Common Thrill of Possibility
Rare Vanishing Verse
Rare Void Rend
Sorceries (7) Rare Burn Down the House
Common Cultivate
Rare Expel the Interlopers
Common Explore
Rare Maelstrom Pulse
Common Ponder
Rare Thoughtseize
Artifacts (1) Common Arcane Signet
Enchantments (5) Rare Black Market Connections
Mythic Rare Defense of the Heart
Rare Leyline Binding
Rare Phyrexian Arena
Mythic Rare Smothering Tithe
Lands (34) Rare Blood Crypt
Mythic Rare Cavern of Souls
Rare Commercial District
Rare Concealed Courtyard
Rare Deathcap Glade
Rare Deserted Beach
Rare Dreamroot Cascade
Common Evolving Wilds
Basic Land Forest
Rare Haunted Ridge
Rare Hedge Maze
Rare Indatha Triome
Rare Inspiring Vantage
Basic Land Island
Rare Lush Portico
Rare Meticulous Archive
Basic Land Mountain
Rare Overgrown Farmland
Basic Land Plains
Rare Plaza of Heroes
Rare Raucous Theater
Rare Rockfall Vale
Rare Shadowy Backstreet
Rare Shattered Sanctum
Rare Shipwreck Marsh
Rare Spirebluff Canal
Rare Stormcarved Coast
Rare Sundown Pass
Basic Land Swamp
Rare Temple of Mystery
Uncommon Unclaimed Territory
Rare Undercity Sewers
Rare Windswept Heath
Rare Ziatora's Proving Ground
0 cards

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