Alchemy Goblin Rush
AlchemyDeck Strategy
A blisteringly fast goblin deck that swarms the board with cheap Alchemy-legal goblins and uses Impact Tremors to convert every creature into direct damage, overwhelming opponents before they can stabilize.
Impact Tremors deals 1 damage to each opponent whenever a creature enters your battlefield, turning every Searslicer Goblin, Burnout Bashtronaut, and token from The Rollercrusher Ride into a shock. Krenko, Mob Boss creates exponential tokens, amplifying the damage. Ogre Battledriver gives all goblins haste, allowing immediate swings and additional Tremors triggers from new tokens. End-Blaze Epiphany finishes the game with mana from Flick a Coin treasures.
Mulligan any hand with one land or no one-drop. Keep two lands and at least two creatures or an Impact Tremors to apply pressure.
Early game: Play one-drop goblins (Searslicer Goblin, Dropkick Bomber) and Impact Tremors. Use Play with Fire to remove blockers. Mid game: Deploy Krenko or The Rollercrusher Ride to generate tokens, each dealing damage via Tremors. Use Flick a Coin for extra mana. Late game: Swing with hasted goblins from Ogre Battledriver or finish with End-Blaze Epiphany.
Vulnerable to board wipes; Impact Tremors does nothing without creatures. Relies on early aggression; lifegain can dampen Tremors damage. Low card draw means you must win quickly.
| Type | Rarity | Card Name | Mana |
|---|---|---|---|
| Creatures (15) | Rare | Burnout Bashtronaut | |
| Rare | Dropkick Bomber | ||
| Rare | Krenko, Mob Boss | ||
| Rare | Ogre Battledriver | ||
| Rare | Searslicer Goblin | ||
| Instants (9) | Rare | End-Blaze Epiphany | |
| Common | Flick a Coin | ||
| Uncommon | Play with Fire | ||
| Artifacts (4) | Rare | Cori-Steel Cutter | |
| Enchantments (6) | Uncommon | Impact Tremors | |
| Mythic Rare | The Rollercrusher Ride | ||
| Lands (26) | Mythic Rare | Evendo, Waking Haven | |
| Basic Land | Mountain | ||
| Rare | Starting Town |