Sin's Rebirth Engine
BrawlDeck Strategy
A five-color Brawl deck led by Sin, Spira's Punishment that ramps hard, sacrifices its own creatures on demand, and returns them to the battlefield bigger and meaner while denying opponents life, spells, and breathing room.
Sin, Spira's Punishment wants creatures fed to it, so the deck is built around free, repeatable sacrifice outlets (Yahenni, Undying Partisan; Woe Strider; Whisper, Blood Liturgist; Priest of Forgotten Gods; God-Eternal Bontu; Deadly Dispute; Village Rites) that you can activate any time you like.
- Kaya's Ghostform, Unholy Indenture, Supernatural Stamina, Feign Death, Not Dead After All and Luminous Broodmoth bring the sacrificed creature straight back to the battlefield, usually with a +1/+1 counter, so every sacrifice becomes a free death trigger instead of a loss.
- Cruel Celebrant, Elas il-Kor, Sadistic Pilgrim, Syr Konrad, the Grim, Ayara, First of Locthwain and Pitiless Plunderer convert those loops into drain, damage and Treasure ramp, and Teysa Karlov plus Drivnod, Carnage Dominus double every one of those death triggers.
- Mondrak, Glory Dominus, Divine Visitation, Anointed Procession, Doubling Season and Parallel Lives multiply every token you make, while Pitiless Plunderer and Smothering Tithe pay for them.
- Rhystic Study, Esper Sentinel, Kambal, Consul of Allocation, Harsh Mentor, Rampaging Ferocidon and Tibalt, Rakish Instigator tax and punish every spell your opponents cast, and Rampaging Ferocidon plus Tibalt stop them from gaining life entirely.
- Craterhoof Behemoth, End-Raze Forerunners, Zopandrel, Hunger Dominus and The Great Henge turn a doubled-up board into a lethal single swing.
Keep any hand with three or more lands (or two lands plus Gilded Goose, Paradise Druid or Arcane Signet), at least one ramp spell, and either a sacrifice outlet or a return enchantment. Because the deck is five colors, a one-land hand is an automatic mulligan, and you should not keep a hand that does nothing until turn four. Do not be greedy for Rhystic Study or Doubling Season: a turn-two ramp piece into a turn-three sacrifice outlet is the ideal start.
Early (turns 1-3): Ramp with Arcane Signet, Chromatic Lantern, Skyclave Relic, Gilded Goose, Paradise Druid, Faeburrow Elder, Lotus Cobra, Ilysian Caryatid, Dryad of the Ilysian Grove, Cultivate and Smothering Tithe. Deploy one cheap sacrifice outlet so you always have a way to cash in a creature. Mid (turns 4-6): Stick a doubling effect (Mondrak, Divine Visitation, Anointed Procession, Doubling Season, Parallel Lives) or a death payoff (Cruel Celebrant, Ayara, Syr Konrad, Pitiless Plunderer, Kambal). Sacrifice tokens and cheap creatures to your outlet and let Kaya's Ghostform, Luminous Broodmoth or Unholy Indenture bring them back with counters. Cast Sin, Spira's Punishment once you have fodder to feed it, then hold up Counterspell, Dovin's Veto, Negate, Swan Song or An Offer You Can't Refuse to protect your engine. Late (turns 7+): With doubled tokens, Pitiless Plunderer Treasures and Ayara drains, a single Craterhoof Behemoth, End-Raze Forerunners or Zopandrel swing ends the game. Keep trading spare creatures into your outlet for drain damage, then rebuy them with Blood for Bones and Whisper, Blood Liturgist.
Graveyard hate and exile removal (Rest in Peace, Leyline of the Void, Farewell, Swords to Plowshares) blank the return-Aura plan. Board wipes punish a wide token board unless you are holding a counterspell. The five-color mana base is soft to Blood Moon effects and to fast aggro, so keep hands with fixing. You also stall if you never draw a sacrifice outlet, so prioritize one in the first few turns.
| Type | Rarity | Card Name | Mana |
|---|---|---|---|
| Creatures (34) | Mythic Rare | Ancient Gold Dragon | |
| Mythic Rare | Atraxa, Grand Unifier | ||
| Rare | Ayara, First of Locthwain | ||
| Mythic Rare | Craterhoof Behemoth | ||
| Uncommon | Cruel Celebrant | ||
| Mythic Rare | Drivnod, Carnage Dominus | ||
| Rare | Dryad of the Ilysian Grove | ||
| Uncommon | Elas il-Kor, Sadistic Pilgrim | ||
| Mythic Rare | Elesh Norn, Mother of Machines | ||
| Rare | End-Raze Forerunners | ||
| Rare | Esper Sentinel | ||
| Rare | Faeburrow Elder | ||
| Rare | Gilded Goose | ||
| Mythic Rare | God-Eternal Bontu | ||
| Rare | Harsh Mentor | ||
| Common | Ilysian Caryatid | ||
| Rare | Kambal, Consul of Allocation | ||
| Mythic Rare | Koma, Cosmos Serpent | ||
| Rare | Lotus Cobra | ||
| Mythic Rare | Luminous Broodmoth | ||
| Mythic Rare | Mondrak, Glory Dominus | ||
| Uncommon | Paradise Druid | ||
| Uncommon | Pitiless Plunderer | ||
| Rare | Priest of Forgotten Gods | ||
| Rare | Rampaging Ferocidon | ||
| Mythic Rare | Sheoldred, the Apocalypse | ||
| Rare | Sin, Spira's Punishment | ||
| Uncommon | Syr Konrad, the Grim | ||
| Mythic Rare | Terror of the Peaks | ||
| Rare | Teysa Karlov | ||
| Uncommon | Whisper, Blood Liturgist | ||
| Rare | Woe Strider | ||
| Rare | Yahenni, Undying Partisan | ||
| Mythic Rare | Zopandrel, Hunger Dominus | ||
| Planeswalkers (1) | Uncommon | Tibalt, Rakish Instigator | |
| Instants (13) | Uncommon | An Offer You Can't Refuse | |
| Rare | Anguished Unmaking | ||
| Rare | Assassin's Trophy | ||
| Common | Counterspell | ||
| Common | Deadly Dispute | ||
| Uncommon | Dovin's Veto | ||
| Common | Feign Death | ||
| Uncommon | Mystical Dispute | ||
| Common | Negate | ||
| Common | Not Dead After All | ||
| Common | Supernatural Stamina | ||
| Rare | Swan Song | ||
| Common | Village Rites | ||
| Sorceries (2) | Uncommon | Blood for Bones | |
| Common | Cultivate | ||
| Artifacts (4) | Common | Arcane Signet | |
| Rare | Chromatic Lantern | ||
| Rare | Skyclave Relic | ||
| Mythic Rare | The Great Henge | ||
| Enchantments (10) | Rare | Anointed Procession | |
| Common | Banishing Light | ||
| Mythic Rare | Divine Visitation | ||
| Mythic Rare | Doubling Season | ||
| Common | Kaya's Ghostform | ||
| Rare | Parallel Lives | ||
| Mythic Rare | Rancor | ||
| Mythic Rare | Rhystic Study | ||
| Mythic Rare | Smothering Tithe | ||
| Common | Unholy Indenture | ||
| Lands (36) | Uncommon | Aether Hub | |
| Rare | Blood Crypt | ||
| Rare | Breeding Pool | ||
| Common | Command Tower | ||
| Rare | Drowned Catacomb | ||
| Common | Evolving Wilds | ||
| Rare | Fabled Passage | ||
| Basic Land | Forest | ||
| Rare | Godless Shrine | ||
| Rare | Hallowed Fountain | ||
| Rare | Indatha Triome | ||
| Basic Land | Island | ||
| Rare | Ketria Triome | ||
| Mythic Rare | Mana Confluence | ||
| Basic Land | Mountain | ||
| Rare | Overgrown Tomb | ||
| Basic Land | Plains | ||
| Rare | Plaza of Heroes | ||
| Rare | Raugrin Triome | ||
| Mythic Rare | Reflecting Pool | ||
| Rare | Sacred Foundry | ||
| Rare | Savai Triome | ||
| Rare | Steam Vents | ||
| Rare | Stomping Ground | ||
| Rare | Sunpetal Grove | ||
| Basic Land | Swamp | ||
| Rare | Temple Garden | ||
| Rare | Temple of Silence | ||
| Common | Terramorphic Expanse | ||
| Rare | The World Tree | ||
| Rare | Watery Grave | ||
| Rare | Zagoth Triome |