Izzet Tempo
StandardDeck Strategy
An aggressive Izzet deck that uses cheap prowess creatures and efficient instant-speed spells to control the board and close out the game quickly.
Prowess creatures (Slickshot Show-Off, Cacophony Scamp, Stormcatch Mentor) grow from noncreature spells, making each removal or card draw also a combat trick. Lightning Strike and Burst Lightning handle blockers or finish opponents, while counterspells protect your threats and disrupt the opponent.
Keep hands with at least one creature and two lands. Prefer hands with a turn-1 play (Cacophony Scamp) or turn-2 play. Hands with multiple removal spells are good against aggro. Avoid all-spell or all-land hands.
Early: Play a creature and hold up removal or counters. Use Shock to kill early threats. Mid: Continue deploying creatures and using spells to trigger prowess. Use Opt to find lands or answers. Late: Use burn to remove blockers and counters to protect your board. Finish with combat damage and direct burn.
Vulnerable to board wipes (Sunfall, Depopulate). Removal-heavy decks can pick off your creatures. The deck can run out of gas if card draw is not found. Weak to large creatures that survive burn.
| Type | Rarity | Card Name | Mana |
|---|---|---|---|
| Creatures (12) | Uncommon | Cacophony Scamp | |
| Rare | Slickshot Show-Off | ||
| Uncommon | Stormcatch Mentor | ||
| Instants (26) | Common | Burst Lightning | |
| Common | Essence Scatter | ||
| Common | Lightning Strike | ||
| Common | Negate | ||
| Common | Opt | ||
| Common | Shock | ||
| Common | Syncopate | ||
| Lands (22) | Common | Evolving Wilds | |
| Basic Land | Island | ||
| Basic Land | Mountain | ||
| Rare | Restless Spire | ||
| Rare | Stormcarved Coast |