Red Impact Burn
StandardDeck Strategy
A mono-red spells-and-token burn deck that races by stacking Guttersnipe and Heartfire Immolator triggers with Impact Tremors.
Guttersnipe and Heartfire Immolator both punish you for casting noncreature spells, so burn like Shock, Burst Lightning, and Boltwave deal extra damage on top of their own. Dragon Fodder triggers Impact Tremors twice, and each trigger also pays off your spell-slinger creatures. Enduring Courage strengthens the token-wide aggression while all the triggers pile up.
Keep any hand with two or three Mountains and at least one early play: Heartfire Immolator, Guttersnipe, or Dragon Fodder. Throw away hands with four or more lands and only expensive spells. You want a constant stream of cheap burn and small bodies.
Early: play Heartfire Immolator or Dragon Fodder to start the clock. Mid: cast cheap instants and sorceries to trigger Guttersnipe, Heartfire, and Impact Tremors, burning face while keeping blockers off. Late: finish with Boltwave plus double trigger damage, or overwhelm with a wide board of goblins.
Relies heavily on maintaining a creature board; spot removal on Guttersnipe can slow your damage output. Board wipes wipe away your dorks and tokens, so don't overcommit into control. Also, it has no lifegain, so racing aggressive creatures can be risky.
| Type | Rarity | Card Name | Mana |
|---|---|---|---|
| Creatures (9) | Mythic Rare | Enduring Courage | |
| Uncommon | Guttersnipe | ||
| Uncommon | Heartfire Immolator | ||
| Instants (19) | Common | Burst Lightning | |
| Common | Lightning Strike | ||
| Common | Shock | ||
| Common | Turn Inside Out | ||
| Common | Twin Bolt | ||
| Sorceries (8) | Uncommon | Boltwave | |
| Common | Dragon Fodder | ||
| Enchantments (4) | Common | Impact Tremors | |
| Lands (20) | Basic Land | Mountain |